Does GTA 6 have special abilities?
Partly. An Extended Look shows Jason slowing time to aim, which outlets compare to Dead Eye, but Rockstar hasn’t named it or said whether Lucia has her own ability.
Kotaku describes Jason slowing time for headshots, and IGN spotted a purple meter with an eye icon below the health bar.
Unlike GTA V, where each lead had a distinct ability, nothing confirms unique powers for Jason and Lucia.
See also: What’s confirmed in GTA 6, and who says so
At a glance
Checked 22 October 2026
- Slow-motion aiming
- Jason slows time in An Extended Look, per Kotaku
- Seen in footage
- Meter
- Purple meter with an eye icon below the health bar, per IGN
- Reported
- Name of the ability
- Not announced
- Not confirmed
- Unique power per character
- Not announced
- Not confirmed
- GTA V (2013)
- Each of three leads had a special ability
- Series history
- Dead Eye (RDR2, 2018)
- Slow-motion targeting with marked shots, per GTABase
- Series history
What does Jason’s slow-motion aiming do?
It slows the world down so you can line up shots. Kotaku describes Jason slowing time to land a few headshots in An Extended Look, and Push Square describes a bullet time mode in the style of Dead Eye that slows things almost to a stop.
IGN reports a purple meter with an eye icon below the health bar, and says the slowdown highlights parts of an enemy to target: red for kill points and yellow for disarming ones. Rockstar hasn’t named the ability or explained its limits, so the details are a reading of the video. Our entry on slow-motion aiming with weak points collects them.

Does Lucia have special abilities too?
Unknown. The coverage we read shows Jason using slow-motion aiming, and nothing says whether Lucia gets the same ability or a different one. Kotaku notes that Jason suggests she is a talented hand-to-hand fighter, which is a line of dialogue, not a confirmed power.
How control moves between the pair is covered in our page on switching between Jason and Lucia.
How did GTA V’s special abilities work?
In GTA V (2013), each of the three leads had one. Michael slowed time in gunfights, Franklin slowed time while driving, and Trevor dealt more damage while taking less. Those were tied to the character, which is the question GTA 6 hasn’t answered for Jason and Lucia.
Is it the same as Dead Eye in Red Dead Redemption 2?
Outlets compare them, but Rockstar hasn’t. Dead Eye, in the 2018 game, slowed time, cut the damage you took and let you mark several targets before firing, with a bar that drained as you used it, GTABase says. IGN and Push Square both draw the line to GTA 6’s footage.
We think the comparison is fair from what’s visible, but until Rockstar describes the system, treat it as a resemblance.
Could the ability change how fights play out?
Possibly, but that is our guess. A meter suggests the slowdown is limited, and IGN spotted fridge items with the same eye icon that may refill it, but Rockstar hasn’t said how it works. Planning around it before launch would be premature.
Does slow-motion aiming help you avoid killing people?
It might. IGN says the slowed view marks some points for kills and others for disarming. Push Square likewise says you can aim at weak spots such as the head, hands or joints.
That fits a game where you can choose to disarm someone instead, but Rockstar hasn’t confirmed how the two connect. Our page on non-lethal takedowns and disarming covers what’s known about those choices.
How did you use abilities in practice in GTA V?
In GTA V you triggered an ability on demand, and it ran on a meter shown on screen that emptied while in use and refilled as you pulled off skilful moves, according to Grand Theft Wiki. It was a tool you reached for in a tough shootout or a tight chase, not a permanent buff. GTA 6 may work differently, and until Rockstar explains its meter, comparing the two is guesswork.
Related questions
Is GTA 6’s slow-motion aiming official?
It is visible in Rockstar’s own An Extended Look video, but Rockstar hasn’t named it or described how it works. The details come from outlets.
Do you have to use it?
Rockstar hasn’t said whether it’s optional or limited by the meter. Outlets only describe the meter and items that may refill it.
Is there a Trevor-style rage mode in GTA 6?
Nothing announced or reported suggests one.
Sources and verification
- Grand Theft Auto 6 looks incredible in big gameplay reveal, Kotaku (27 August 2026)
- Watch GTA 6 Extended Look here: 17 things we’ve learned, Push Square (27 August 2026)
- 99 Details from the GTA 6 Extended Look, IGN (28 August 2026)
- Special Abilities (GTA V leads), Grand Theft Wiki (earlier games only)
- Red Dead Redemption 2 guide: combat system, weapons, Dead Eye and more, GTABase (Red Dead Redemption 2, not a GTA game) (25 October 2018)

