Does GTA 6 have a performance mode or a quality mode?
Rockstar hasn’t announced a performance mode or a quality mode for GTA 6. Its November 10, 2026 post gives one target, 30 frames per second on current consoles, and names PS5 Pro extras, but no selectable graphics modes.
The post says the game is targeting 30 frames per second on the current generation of consoles. The PS5 Pro gets a clearer image through PSSR, plus ray-traced shadows that Rockstar says are only available on that console. Rockstar gives no resolution and says nothing of a 60fps option.
GTA V’s PS5 and Xbox Series X|S versions arrived in 2022 with Fidelity and Performance modes, plus Performance RT on PS5 and Series X, while Red Dead Redemption 2 had no 60fps option on consoles as of August 2026, according to VGC and Kotaku. Rockstar has gone both ways before, and we will check the settings menu after November 19.
At a glance
Checked 14 November 2026
- Performance or quality mode
- None announced by Rockstar
- Not confirmed
- Frame rate
- Targeting 30fps on current consoles (Rockstar, Nov 10)
- From Rockstar
- PS5 Pro
- PSSR clarity and Pro-only ray-traced shadows; no mode named
- From Rockstar
- Xbox Cloud Gaming
- Uses Xbox Series S graphics settings
- From Rockstar
- 60fps option
- Still to be checked with the technical team, per an August report (Kotaku)
- Reported
- Footage analysis
- Digital Foundry: looks like 1440p, relatively stable 30fps, base PS5 (Aug 28, 2026)
- Reported
- GTA V on PS5 and Series X|S
- Fidelity and Performance modes, plus Performance RT on PS5 and Series X (2022)
- Series history
Does GTA 6 have a performance mode?
Rockstar hasn’t announced one. Its November 10, 2026 Newswire post says GTA VI was made for the current generation of consoles and is “targeting 30 frames per second”. The post names no performance mode, no quality mode, no 60fps option and no resolution. Neither do Sony’s game page or its PlayStation.Blog post of the same day, both read on November 14, so any menu with selectable modes is unconfirmed.
The closest thing to an answer is second-hand and predates that post. In August, Kotaku reported, via Flow Games, that Rockstar North’s Rob Nelson told YouTuber Davy Jones the consoles were running the game at 30fps in development, and that the technical team still had to be asked whether a 60fps option would come at launch or later. Our 60 fps page follows that question.

What does each console run?
Rockstar gives one target for both console families, not a figure per console. For the PS5 Pro it names two extras: a clearer image from PlayStation Spectral Super Resolution (PSSR), plus ray-traced shadows it says are “only available on PlayStation 5 Pro”. It doesn’t say whether the Pro has its own mode or frame rate. Digital Foundry’s news story of November 10 read the post as meaning the Pro runs at the same 30fps. That is DF’s reading, not a line in the post.
For PS5 as a whole the post lists DualSense haptic feedback, Tempest 3D Audio and shorter load times, covered in our DualSense features page. Beyond the shared target, its one graphics note for Xbox is that Xbox Cloud Gaming uses Xbox Series S graphics settings. It doesn’t say how the Series S version itself differs. Our PS5 vs Xbox comparison and Series S page cover the rest.

What has Digital Foundry said about the graphics?
On August 28, 2026, Digital Foundry published its analysis of An Extended Look, a video Rockstar says was captured in-game on PlayStation 5. DF wrote that the internal resolution “looks like 1440p”, upscaled to 4K, and described “a relatively stable and well-paced 30fps output”, adding that the video is itself a 30fps file, so some drops could go unseen. It called a 60fps version “extremely unlikely on console hardware”.
On modes, DF passed on reports from people who had spoken to Rockstar that higher frame-rate modes would be considered for updates after launch. That is second-hand and older than Rockstar’s post, and the analysis rests on one curated video from a base PS5, not a Rockstar spec. For how the game looks, see how good GTA 6’s graphics look.

How did GTA 5 and Red Dead Redemption 2 handle modes?
This is history, not a prediction. For GTA V’s PS5 and Xbox Series X|S release in March 2022, Rockstar’s Newswire post of March 4 listed three graphics modes: Fidelity, targeting 30fps with native 4K and ray tracing on PS5 and Series X; Performance, targeting 60fps, at 1080p on Series S; and Performance RT, a 60fps hybrid with ray tracing, on PS5 and Series X only.
Before that release, GTA V had no 60fps option on consoles, and Red Dead Redemption 2 still had none in August 2026, as VGC and Kotaku both noted then. Rockstar has done it both ways, so history doesn’t tell us which GTA 6 will follow.
What will we check in the settings at launch?
After November 19 we will open the graphics and display settings on PS5, PS5 Pro and Xbox Series X|S and check for selectable modes and any frame-rate or resolution option. We’ll note whether the PS5 Pro offers anything the base console doesn’t.
We’ll also look for independent measurements per console and credit whoever ran them. Until then, treat any performance mode you read about as unconfirmed.
Related questions
Is there a quality mode in GTA 6?
Rockstar hasn’t announced one. Its November 10 post gives a single target, 30 frames per second on current consoles, and names no modes.
Does the PS5 Pro have a performance mode?
Rockstar names a clearer image through PSSR and Pro-only ray-traced shadows, but no separate mode or frame rate. Digital Foundry read the post as 30fps on the Pro too, and any Pro performance mode you read about is unconfirmed.
Will Xbox Series S get lower settings?
Rockstar hasn’t said how the Series S version differs. Its one mention of Series S graphics settings is that Xbox Cloud Gaming uses them.
Did GTA 5 have a performance mode?
Not on consoles at first. The PS5 and Xbox Series X|S versions of March 2022 added Fidelity and Performance modes, plus Performance RT on PS5 and Series X, according to Rockstar’s own post.
Sources and verification
- Pre-Load Grand Theft Auto VI Now, Rockstar Newswire (10 November 2026)
- Grand Theft Auto VI (game page: PS5 Pro Enhanced, no mode, frame rate or resolution shown; read 2026-11-14), PlayStation.com (14 November 2026)
- Pre-load Grand Theft Auto VI on PS5 starting today, PlayStation Blog (10 November 2026)
- GTA 6 Sounds Like It Won’t Be 60FPS At Launch, Kotaku (27 August 2026)
- GTA 6 An Extended Look analysis: perhaps the most impressive showcase we’ve ever seen in real-time rendering, Digital Foundry (28 August 2026)
- GTA 6 PS5 Pro Upgrades Finally Revealed: Frame-Rate, Upscaling, Ray Tracing Confirmed, Digital Foundry (10 November 2026)
- Grand Theft Auto VI, Rockstar Games (14 November 2026)
- GTAV and GTA Online Coming March 15 for PlayStation 5 and Xbox Series X|S, Rockstar Newswire (4 March 2022)
- GTA 6 is confirmed to run at 30 frames per second (headline; body says likely), Video Games Chronicle (28 August 2026)

